_ _    _ _____  ___   __                       
 __      _(_) | _(_)___ / ( _ ) / /_   ___ ___  _ __ ___  
 \ \ /\ / / | |/ / | |_ \ / _ \| '_ \ / __/ _ \| '_ ` _ \ 
  \ V  V /| |   <| |___) | (_) | (_) | (_| (_) | | | | | |
   \_/\_/ |_|_|\_\_|____/ \___/ \___(_)___\___/|_| |_| |_|

The Blue Ribbon SoundWorks

In this article, The Blue Ribbon SoundWorks will be analyzed in detail, addressing its different facets, its impact on society and its relevance today. From its origins to its evolution over time, The Blue Ribbon SoundWorks has played a fundamental role in various aspects of daily life. Through a multidisciplinary approach, different perspectives will be explored that will allow us to better understand the importance and meaning of The Blue Ribbon SoundWorks today. Likewise, current trends related to The Blue Ribbon SoundWorks will be examined and its role in the future will be reflected on.
The Blue Ribbon SoundWorks
Company typePrivate
Founded1988 (1988) in the United States
Founder
  • Melissa Jordan Grey
  • Todor Fay
Defunct1995 (1995)
FateAcquired by Microsoft

The Blue Ribbon SoundWorks was a software company in the United States. The company produced several digital audio products for the Amiga, including Bars & Pipes, a sequencer described by Sound on Sound as "the ultimate in Amiga sequencing", and SuperJAM!, a music composition tool. Blue Ribbon also produced the One Stop Music Shop, a hardware MIDI interface and synthesizer based on the E-mu Proteus. Other early products included Who! What! When! Where!, a personal information manager. It was founded by Melissa Jordan Grey and Todor Fay, who went on to found NewBlue, a video technology company.

Blue Ribbon was acquired by Microsoft in 1995, and Microsoft subsequently merged Blue Ribbon's technology with DirectSound. After the acquisition, Microsoft made Blue Ribbon's Amiga products available for free download on CompuServe while discontinuing official support.

References

  1. ^ Austin, Paul (July 1994). "Bars&Pipes Professional 2.5". Sound on Sound. Retrieved December 17, 2014.
  2. ^ Sears, David (September 1992). "SuperJAM!". Compute!. Retrieved December 17, 2014.
  3. ^ "One Stop Music Shop". Amiga Hardware Database. Retrieved December 17, 2014.
  4. ^ "Who! What! When! Where! v1.2". Personal Computer Museum. Retrieved December 17, 2014.
  5. ^ "Microsoft Investor Relations - Acquisitions". Microsoft. Retrieved December 17, 2014.
  6. ^ Trenn, Dhomas (February 1998). "[Sound Lab Shareware Round-Up]". CU Amiga.

External links